Learn Level Design with Blender and Unity 3D Online Certificate Course

Enhance your video game creation skills

Learn Level Design with Blender and Unity 3D Online Certificate Course

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Study Blender Level Design Course and Learn Enhance your video game creation skills

Level design is a critical component to all games, but a component that can be difficult to get right. Anyone with graphics experience can in theory create a functioning single level game; but creating a game that's interesting and enjoyable as well as functional takes some finesse. The Blender Level Design Course is a surefire way to make your game level design all of this, and more.

Blender and Unity 3D are both open source programs used by games designers all over the world. Developed by their community of users, they construct games that operate on almost all platforms; from consoles and desktops to mobile and websites. Gaining a knowledge of both programs is hugely beneficial to any game developer, as it fine-tunes your insight and intuition for creating multi-faceted, compelling and exciting game levels.

Whether you're still coming to grips with level design or already have a wealth of experience under your belt, learning level design with Blender and Unity 3D will ensure your skills are up to date and flawless.

What you will learn with our Blender Level Design Course

  • Understand game level design in both conceptual and practical terms
  • Design 3D models for game levels
  • Create textures through Photoshop
  • Construct and operate a full game level on Unity 3D

What is included in the Blender Level Design Online Course?

This course includes over 66 lectures and 5 hours of content, suited to anyone with a basic understanding of Blender and Unity 3D. If your interests lie in level design, 3D modelling or texturing, then this course is for you.

You'll first learn about the concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop. You will then move on to modular design and complete basic object manipulation tasks; the first step to creating a full game level.

You will go through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn. Then, you'll add intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking.

Reviews and quizzes have been incorporated into each section of this course so that the material covered is constantly refreshed. On completion, you will take away an up to date skill set in Unity 3D and Blender. You will have an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.

Blender Level Design Course - Requirements

The Blender Level Design Online Course is delivered 100 percent online 24/7 and only takes

6 hours of study to complete.

To successfully complete this course, a student must:

  • Have access to the internet and the necessary technical skills to navigate the online learning resources
  • Have access to any mobile device with internet connectivity (laptop, desktop, tablet)
  • Be a self-directed learner
  • Possess sound language and literacy skills

Quick Course Facts

  1. Course content is structured for easy comprehension
  2. Approximately 6 hours of study is needed to complete the course
  3. Registered students gain unrestricted access to the Blender Level Design Online Course
  4. All course material is available online 24/7 and can be accessed using any device
  5. Study online from anywhere in your own time at your own pace
  6. All students who complete the course will be awarded with a certificate of completion

Recognition & Accreditation

All students who complete this course, receive a certificate of completion and will be issued a certificate via email.

Introduction to the course

  • Introduction to the Course
  • What is Level design
  • Setting goals and getting references 
  • Planning out your level 
  • Draw out a level in Photoshop
  • Review of Designing a Level 
  • Section 1 Quiz

Modular Design in Blender

  • Modular Design and Modeling Introduction
  • Modular Design and Asset List 
  • Navigating in Blender and Basic Object Manipulation 
  • Making the Floor Piece 
  • Making the Ceiling Piece 
  • Making some Wall Pieces
  • Making the Wall End and Wall with Opening Pieces 
  • Making the Catwalk Pieces
  • Modular Design Review 
  • Section 2 Quiz

Creating the Focal Point

  • Creating the Focal Point Introduction
  • Designing the Focal Point 
  • Making the Focal Point 
  • Adding Detail to the Focal Point 
  • Focal Point Review
  • Section 3 Quiz

Creating Props

  • Creating the Props and Miscellaneous Objects Introduction 
  • Why and how to fill in a level 
  • Making the Box 
  • Making a Table
  • Making the Variations of Props 
  • Making the Miscellaneous Pieces 
  • Review of Props and their Uses
  • Section 4 Quiz

Texturing our Level

  • UV unwrapping Introduction
  • Texturing Overview
  • UV unwrapping Modular Environment Pieces 
  • UV unwrapping Props 
  • UV unwrapping miscellaneous Pieces 
  • UV unwrapping the focal point
  • Putting UVs in a atlas and other ways to reduce textures 
  • Improving the Prop Layouts 
  • Baking AO
  • Texturing Review 
  • Section 5 Quiz

Creating Textures

  • Creating the Textures Introduction
  • Creating Textures and Color Theory Overview
  • Creating the Wall Texture
  • Creating the Catwalk Texture
  • Creating the Ceiling and Floor Texture
  • Creating the Box Texture
  • Creating the Table Texture 
  • Creating the Pillar and Fuel Canister Textures 
  • Creating the Base Texture for the Focal Point 
  • Adding Detail to the Focal Point Texture 
  • Creating Textures Review 
  • Section 6 Quiz

Building the Level in Unity

  • Building the Level with Unity Introduction 
  • Intro to Unity 
  • Exporting FBX and creating Unity Project 
  • Exporting the Modular Environment Pieces 
  • Exporting the Props and other Pieces 
  • Importing Focal Point Texture and Creating a Material 
  • Importing the rest of the Textures and Creating the other Materials 
  • Making a Focal Point Prefab 
  • Making the Rest of the Prefabs 
  • Creating the Terrain 
  • Making the Platforms 
  • Placing the Platforms and Platforming Sections 
  • Creating the First two Buildings and Interiors
  • Creating the Final Building and Interior 
  • Adding the Props to the Level 
  • Lighting The Level 
  • Finishing Touches 
  • Building the Level Review 
  • Section 7 Quiz

Conclusion

  • Course Review
  • More places to Improve Your Level Design Skills

Entry requirements

Students must have basic literacy and numeracy skills.

Minimum education

Open entry. Previous schooling and academic achievements are not required for entry into this course.

Computer requirements

Students will need access to a computer and the internet. 

Minimum specifications for the computer are:

Windows:

  • Microsoft Windows XP, or later
  • Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS

  • OSX/iOS 6 or later
  • Modern and up to date Browser (Firefox, Chrome, Safari)

All systems

  • Internet bandwidth of 1Mb or faster
  • Flash player or a browser with HTML5 video capabilities(Currently Internet Explorer 9, Firefox, Chrome, Safari)

Students will also need access the following applications:

Adobe Acrobat Reader

About this Course

Study Blender Level Design Course and Learn Enhance your video game creation skills

Level design is a critical component to all games, but a component that can be difficult to get right. Anyone with graphics experience can in theory create a functioning single level game; but creating a game that's interesting and enjoyable as well as functional takes some finesse. The Blender Level Design Course is a surefire way to make your game level design all of this, and more.

Blender and Unity 3D are both open source programs used by games designers all over the world. Developed by their community of users, they construct games that operate on almost all platforms; from consoles and desktops to mobile and websites. Gaining a knowledge of both programs is hugely beneficial to any game developer, as it fine-tunes your insight and intuition for creating multi-faceted, compelling and exciting game levels.

Whether you're still coming to grips with level design or already have a wealth of experience under your belt, learning level design with Blender and Unity 3D will ensure your skills are up to date and flawless.

What you will learn with our Blender Level Design Course

  • Understand game level design in both conceptual and practical terms
  • Design 3D models for game levels
  • Create textures through Photoshop
  • Construct and operate a full game level on Unity 3D

What is included in the Blender Level Design Online Course?

This course includes over 66 lectures and 5 hours of content, suited to anyone with a basic understanding of Blender and Unity 3D. If your interests lie in level design, 3D modelling or texturing, then this course is for you.

You'll first learn about the concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop. You will then move on to modular design and complete basic object manipulation tasks; the first step to creating a full game level.

You will go through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn. Then, you'll add intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking.

Reviews and quizzes have been incorporated into each section of this course so that the material covered is constantly refreshed. On completion, you will take away an up to date skill set in Unity 3D and Blender. You will have an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.

Blender Level Design Course - Requirements

The Blender Level Design Online Course is delivered 100 percent online 24/7 and only takes

6 hours of study to complete.

To successfully complete this course, a student must:

  • Have access to the internet and the necessary technical skills to navigate the online learning resources
  • Have access to any mobile device with internet connectivity (laptop, desktop, tablet)
  • Be a self-directed learner
  • Possess sound language and literacy skills

Quick Course Facts

  1. Course content is structured for easy comprehension
  2. Approximately 6 hours of study is needed to complete the course
  3. Registered students gain unrestricted access to the Blender Level Design Online Course
  4. All course material is available online 24/7 and can be accessed using any device
  5. Study online from anywhere in your own time at your own pace
  6. All students who complete the course will be awarded with a certificate of completion

Recognition & Accreditation

All students who complete this course, receive a certificate of completion and will be issued a certificate via email.

Introduction to the course

  • Introduction to the Course
  • What is Level design
  • Setting goals and getting references 
  • Planning out your level 
  • Draw out a level in Photoshop
  • Review of Designing a Level 
  • Section 1 Quiz

Modular Design in Blender

  • Modular Design and Modeling Introduction
  • Modular Design and Asset List 
  • Navigating in Blender and Basic Object Manipulation 
  • Making the Floor Piece 
  • Making the Ceiling Piece 
  • Making some Wall Pieces
  • Making the Wall End and Wall with Opening Pieces 
  • Making the Catwalk Pieces
  • Modular Design Review 
  • Section 2 Quiz

Creating the Focal Point

  • Creating the Focal Point Introduction
  • Designing the Focal Point 
  • Making the Focal Point 
  • Adding Detail to the Focal Point 
  • Focal Point Review
  • Section 3 Quiz

Creating Props

  • Creating the Props and Miscellaneous Objects Introduction 
  • Why and how to fill in a level 
  • Making the Box 
  • Making a Table
  • Making the Variations of Props 
  • Making the Miscellaneous Pieces 
  • Review of Props and their Uses
  • Section 4 Quiz

Texturing our Level

  • UV unwrapping Introduction
  • Texturing Overview
  • UV unwrapping Modular Environment Pieces 
  • UV unwrapping Props 
  • UV unwrapping miscellaneous Pieces 
  • UV unwrapping the focal point
  • Putting UVs in a atlas and other ways to reduce textures 
  • Improving the Prop Layouts 
  • Baking AO
  • Texturing Review 
  • Section 5 Quiz

Creating Textures

  • Creating the Textures Introduction
  • Creating Textures and Color Theory Overview
  • Creating the Wall Texture
  • Creating the Catwalk Texture
  • Creating the Ceiling and Floor Texture
  • Creating the Box Texture
  • Creating the Table Texture 
  • Creating the Pillar and Fuel Canister Textures 
  • Creating the Base Texture for the Focal Point 
  • Adding Detail to the Focal Point Texture 
  • Creating Textures Review 
  • Section 6 Quiz

Building the Level in Unity

  • Building the Level with Unity Introduction 
  • Intro to Unity 
  • Exporting FBX and creating Unity Project 
  • Exporting the Modular Environment Pieces 
  • Exporting the Props and other Pieces 
  • Importing Focal Point Texture and Creating a Material 
  • Importing the rest of the Textures and Creating the other Materials 
  • Making a Focal Point Prefab 
  • Making the Rest of the Prefabs 
  • Creating the Terrain 
  • Making the Platforms 
  • Placing the Platforms and Platforming Sections 
  • Creating the First two Buildings and Interiors
  • Creating the Final Building and Interior 
  • Adding the Props to the Level 
  • Lighting The Level 
  • Finishing Touches 
  • Building the Level Review 
  • Section 7 Quiz

Conclusion

  • Course Review
  • More places to Improve Your Level Design Skills

Entry requirements

Students must have basic literacy and numeracy skills.

Minimum education

Open entry. Previous schooling and academic achievements are not required for entry into this course.

Computer requirements

Students will need access to a computer and the internet. 

Minimum specifications for the computer are:

Windows:

  • Microsoft Windows XP, or later
  • Modern and up to date Browser (Internet Explorer 8 or later, Firefox, Chrome, Safari)

MAC/iOS

  • OSX/iOS 6 or later
  • Modern and up to date Browser (Firefox, Chrome, Safari)

All systems

  • Internet bandwidth of 1Mb or faster
  • Flash player or a browser with HTML5 video capabilities(Currently Internet Explorer 9, Firefox, Chrome, Safari)

Students will also need access the following applications:

Adobe Acrobat Reader

We provide a 7 Day Money Back Refund on all Courses

Now Only NZ$99 Save NZ$500 (83%)
OFF RRP NZ$599
or 4 interest-free payments of $24.75 with Learn more
Delivery Method

Online - Certificate of Completion

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Course Summary

Course ID: 009SRLLDBU3D
Delivery Mode: Online
Access: Unlimited lifetime
Tutor Support: Yes
Time: Study at your own pace
Duration: 6 Hours
Assessments: Yes
Qualification: Certificate of Completion

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